Re:Dragonica
Skip

Patchnote 0.914.377

Patchnote 0.914.377

Here is the changelog for the update 0.914.377

[ Drakans ]

Dragokins races were added to the game alongside their classes Earth Master and Jumeaux

The class received several changes in order to balance them / make them more enjoyable to play, here are the key changes for each class, starting with Earth Master :

  • Helix Shot now consumes up to 1% of Max HP, the damage scales to your max HP, at level 5, the skill will consume 1% of your max HP and your final MATK will be 1/3 of your Max HP, meaning if you use Helix Shot with a character that has 80000HP, you will lose 800HP per shot and you will have 26666 MATK.
  • All Summons have one second of cooldown.
  • Because of that change, Regain now gives 1/3 of the "standard" value
  • Energy Circulation passive (a passive that lowered cast time depending on the total amount of summons) has been removed
  • Because of that change, all Spells cast times were lowered.
  • Mega Inferno tick time has been lowered, making it hit more often.
  • Infeno tick time has been lowered, making it hit more often, its animation speed also has been increased
  • Dragon Tooth, Air Splash and Air Smash now scales on your attack speed
  • Many spells can now be cancelled after cast by moving afterwards.
  • All Summons damage were greatly increased except Dark Knight which got nerfed
  • Ultimate Spell damage has been increased

There are other changes but those are the most important ones to note for Earth Master, now let's focus on Jumeaux changes :

  • A new spell "Dragon Fist" has been added which is a very powerful finisher that scales on the amount of your Harmony stacks.
  • Harmony stacks now can be stacked at any order (meaning you can use Orange and Green skill at any time and both will increase the stacks instead of the previous bugged behaviour that forced you to alternate between Green and Orange).
  • Tornado Spin can be used mid air.
  • Infinite kicking now keeps pushing targets instead of locking to one target.
  • Most skills now scales to your attack speed.
  • Uppercut has now a superarmour, if you get hit before the players attacks, you will start a "counter" which will massively increase the damage dealt by the spell.
  • At Light Speed buff has been removed.
  • Fusion greatly increases movement speed and attack speed.
  • Blocking spells are unusable in PvP mode
  • When the player's twin gets hit in PvP mode the main character will take damage instead.

All costumes that have an equivalent for Drakans can now be worn by them, which means there are no longer two different items for each race making it extremely easy to reuse your human with their soulcrafts.

Black Dragon Lord and [Hero] Secmathian Dragokins sets have been updated.

The bug that caused Jumeaux twins to not wear the same clothes than the main character has been fixed (yes, I can guarantee you this was a bug)

[ Cosmetics ]
  • Yaibano can no longer be obtained through Gada Machine, it has been replaced with Wedding Ceremonial set.
  • Mixboard and Big Wheel have been updated.
[ Emporia Changes ]
  • You can no longer join a battle after being disconnected. (this change was done to prevent abuses)
  • Players are now invincible for 3 seconds after teleporting to a new area.
  • The cooldown to change area has been increased to 30 seconds in order to discourage running. The cooldown will get removed after a kill meaning you can chase your ennemies if needed.
  • Killing lower level players will rewards you with less points than higher level ones.
  • Player Health has been increased tenfold.
[ Balance Changes ]
  • Blooady Roar (Gladiator skill) has an ability that grants 25% additional damage bonus when Players health was under 26%, the treshold is now 30%
  • Rolling Ground (Dragoon skill) now hits twice more than previously, the skill can also be cancelled with jump button, however due to these buffs, the cooldown has been increased to 8 seconds (from 6 seconds).
  • Dragoon damage in PvP has been increased.
[ Game changes ]
  • A Summer event has been added to the Port of the Winds. (Cash Accessories will come with a later patch!)
  • A Jump Event has been added, if you have a level 40 character or higher, you can make a new character that will start from level 40 already geared! Please note that you can only do this event once and deleting your "Jump" character won't reset the count.
  • Items obtained with Exco can now be traded within the account with the help of the Account Vault.
  • Kryos loot in normal mode gives higher level gear (this is an attempt to fix the infamous missing loot bug).
  • The damage dealt by bosses when they go in frenzy mode has been lowered to 1.
  • X attacks damage from Archers and Magicians has been increased at the very early levels.
  • You can now convert all 10* "Special" socket cards to one Elemental Stone 10*
  • 5 Elemental Stone 10* can be traded to one 10* "Special" socket card of your choice at the NPC "Lord's Essence" in Libra.
[ Bug Fixes ]
  • Some crashes that happened when using Vulkan backend with recent drivers and and AMD GPU have been fixed.
  • We have started intensive work in order to optimize the game engine, we had very promising results (up to 50% FPS increases) however due to the amount of crashes we eventually decided to remove these changes for now.
  • When optimizing the game we found a way to reduce the VRAM usage, you can expect up to 500mo of VRAM freed with this new patch!
  • In PvP Balanced mode, the elemental damage no longer works.
  • We noticed a rare bug that caused players to suddenly deal 1 damage in Balanced PvP mode, we have added various experimental fixes, hopefully those suffice to fix the issue.

 

Your bug reports, reviews, and suggestions are important to us. Free feel to add suggestions, we will be happy to hear about them.

The Re:Dragonica Team

 





 

0 Comments

You must be logged in to leave a comment.